local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 144005004
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.npc_id = 2003058
L3_1 = {}
L3_1.x = 1449.176
L3_1.y = 135.055
L3_1.z = -728.507
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 101
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4002
L2_1.gadget_id = 70211121
L3_1 = {}
L3_1.x = 1452.297
L3_1.y = 134.607
L3_1.z = -730.881
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 267.104
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\190\164\229\178\155"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 4003
L3_1.gadget_id = 70211121
L4_1 = {}
L4_1.x = 1451.937
L4_1.y = 134.815
L4_1.z = -732.751
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 295.965
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\190\164\229\178\155"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 4005
L4_1.gadget_id = 70211121
L5_1 = {}
L5_1.x = 1450.881
L5_1.y = 135.074
L5_1.z = -734.671
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 323.265
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\190\164\229\178\155"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 4006
L5_1.gadget_id = 70211001
L6_1 = {}
L6_1.x = 1456.545
L6_1.y = 121.66
L6_1.z = -737.093
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 1.04
L6_1.y = 122.798
L6_1.z = 338.481
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155"
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 4007
L6_1.gadget_id = 70211001
L7_1 = {}
L7_1.x = 1448.888
L7_1.y = 139.405
L7_1.z = -714.597
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 326.847
L7_1.y = 159.437
L7_1.z = 320.833
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 4008
L7_1.gadget_id = 70290011
L8_1 = {}
L8_1.x = 1468.572
L8_1.y = 129.123
L8_1.z = -709.541
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 101
L8_1 = {}
L8_1.config_id = 4009
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = 1468.572
L9_1.y = 129.123
L9_1.z = -709.541
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.point_type = 3009
L8_1.owner = 4008
L8_1.area_id = 101
L9_1 = {}
L9_1.config_id = 4010
L9_1.gadget_id = 50010007
L10_1 = {}
L10_1.x = 1468.79
L10_1.y = 129.743
L10_1.z = -708.643
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 73.163
L10_1.y = 270.704
L10_1.z = 21.578
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4004
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 20
L3_1 = {}
L3_1.x = 1441.188
L3_1.y = 129.689
L3_1.z = -715.507
L2_1.pos = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 4011
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 20
L4_1 = {}
L4_1.x = 1441.188
L4_1.y = 129.689
L4_1.z = -715.507
L3_1.pos = L4_1
L3_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1004004
L2_1.name = "ENTER_REGION_4004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_4004"
L2_1.action = "action_EVENT_ENTER_REGION_4004"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1004011
L3_1.name = "ENTER_REGION_4011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_4011"
L3_1.action = "action_EVENT_ENTER_REGION_4011"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4002
L5_1 = 4003
L6_1 = 4005
L7_1 = 4006
L8_1 = 4007
L9_1 = 4008
L10_1 = 4009
L11_1 = 4010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 4004
L5_1 = 4011
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_4004"
L5_1 = "ENTER_REGION_4011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 4001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 4004 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_4004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "7900503finish"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_4004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 4011 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_4011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110272
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_4011 = L1_1
